Welcome to LA_MERC!
We are a multi-gaming clan currenlty focused on Counter-Strike and Battlefield 2 but welcome all gamers. We have both a dedicated CS Source server and a BF2 ranked server. We are a clan that focuses more on having fun, and enjoying each others company, than competition. Drop by the forums and say hello. Come join the fun!
They just said on the news that landfall is expected to be Tuesday morning hitting central Louisiana, Houma/Thibodaux. I live in Thibodaux and work in Houma.
Previously the Medic and the Pyro were updated with new achievements and weapons. This time it is the Heavy's turn. There is also a ton of other content included with this update:
- 36 achievements for the Heavy
- 3 new weapons for the Heavy
- 6 new maps custom made by the community
- 1 new map made by Valve
- New game mode of play (similar to how they released the "Payload" game play mode when updating the Medic)
- Special new "Meet the ...." video installment. (probably the Pyro, and special because Pyro is female)
The Steam website is being updated each day with a reveal of more info on the content.
If you believe the hype, FireFox 3 has made significant improvements over the current version. reducing resource utilization, increasing security, loading pages in record times, and greater functionality/feature list.
You can click here to download the new version. although, the site is slammed right now and you probably won't get it to load for the next day or 2. If you really want it, I'm sure a quick search on Google will provide a link.
If you've been on the edge of the fence about picking up this game, check it out for free all weened long. Maybe we can get a bunch of Mercs together this weekend.
For those, if any, of you that play Crysis - here's what the patch does:
-Added mod loader to main menu
-Increased damage of most player-fired weapons and decreased damage of -most AI-fired weapons
-Added auto team balance
-Added grenade indicator for enemy and friendly team
-Added additional audio feedback (headshot/body) on bullet impact
-Fully implementing Crytek's internal anti-cheat-solution
-Added numbers to energy bar in PowerStruggle for quicker reference
-Added team colors to kill/death messages
-Team killed players no longer drop their weapon
-Improved vehicle handling under braking and boosting
-Greatly increased AAA damage vs. VTOL and Helicopter
-Reduced collision damage for players hit by vehicles at lower speeds
-And more!
The patch is 378MB and can be downloaded directly from here.
So set your suit to super speed and go grab the update.
For all of you who play Crysis, the first patch for the game (patch 1.1) was officially released today. You can grab it here.
Info on the patch:
This is the official Patch 1.1 for Crysis. The 140MB sized file can be downloaded from one of the sources further below. The patch mainly addresses the performance of Crysis. Additionally it includes quite a few bug fixes and tweaks for the Multiplayer part to provide more balanced gameplay.
Please find below the complete changelog:
Please find here the complete change log:
Fixes
Fixed: Potential crash in D3D10
Fixed: Orange boxes apearing when hispec savegame loaded into lowspec game.
Fixed: Inconsistent damage dealt to vehicles when shot by LAW.
Fixed: Reflection resolution on D3D10, MultiGPU reflection update fix
Fixed: Memory leak with FSAA modes
Fixed: Infinite ammo hacks.
Fixed: Memory leak in D3D10 when switching screen modes
Fixed: Muti optimizations
Fixed: When player melees during gun raise animation, their gun will be in a permanantly raised position.
Fixed: Crash when loading savegame with level exported recently by editor
Fixed: Virtual keyboard does not function properly when a game pad is connected
Fixed: Users can lose the ability to look around with the Right Stick
Fixed: Setting screen resolution to "default" stops user from selecting last resolution
Fixed: Bug when changing resolution in D3D10
Fixed: Issues with Depth of field and water droplets in D3D10
Fixed: Crash on NaN warning
Updates
Added: Motion Blur UI and V.SYNC UI options
Optimized: Motion blur
Optimized: FSAA (Full Scene Anti-Aliasing)
Optimized sound id implementation
Enabled VSync functionality in D3D10
New benchmarking files for ice CPU benchmark.
http/xmlrpc password protected remote control session
Marked debug cvars as cheat
F12 (screenshot) now works in restricted mode as well
Tweaks
Reduced LAW splash damage vs. infantry in PowerStruggle mode
Slowed Rocket projectile speed down in MP slightly
Disabled automatic turret bounding boxes on vehicles to prevent issues with LAW hit detection
Reduced grenade explosion radius in multiplayer
Clamped water tesselation to avoid cheating in MP
MultiGPU improvements with depth map updates
That's right, Nvidia just released their 8800GT. The 512meg 8800GT features a 65nm gpu and cleans house on the 640meg 8800GTS so if you are looking for a new video card but didn't want to pay that high price of the 8800GTX then look no future than the 8800GT. Prices are expected to be around $200.
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Top Battlefield 2 Players
Rank
Player
Skill
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